The OODA Loop and Rules that Ruin Board Games VideoBy Gary Chavez / 12/28/2024 The OODA Loop and Rules that Ruin Board Games Video
Do We Need Consumer Protections in Crowdfunding? — Meeple Mountain By K. David Ladage | 12/27/2024 When a crowdfunding campaign doesn’t work out, backers didn’t get their rewards, and the creator disappears, who should bear the […]
Top 6 AI Tools for Game Design (Beyond Art) — Meeple Mountain By Gary Chavez | 12/27/2024 AI tools continue to grow at an incredible rate. While the AI art debate continues to rage, other AI tools […]
Tabletop Analog Game Design Book Review — Meeple Mountain By Tom Franklin | 12/27/2024 Tabletop Analog Game Design from Drew Davidson and Greg Costikyan covers the design, analysis, and study of tabletop games. Check […]
Strategies for Tackling Tough Design Problems — Meeple Mountain By Gary Chavez | 12/27/2024 Sometimes tackling difficult game design problems means seeing what other designers do to solve their design dilemmas. Gary asks several […]
Gen Con Speed Dating — Meeple Mountain By Gary Chavez | 12/27/2024 Gen Con Speed Dating has been a convention tradition for years but few have heard of it. Board game designer, […]
Top 6 Ways to Know When Your Game Design is Done — Meeple Mountain By Gary Chavez | 12/27/2024 Playtesting your game can be a long process. How do you know when you’re done? Gary shares his tips to […]